Wednesday, January 29, 2014

Project 1 Proposal - Brandon

hands on: love connection

Proposal: I would like to create an interactive, wearable experience using resistance sensing, conductive thread and/or conductive paint. A wearable item will prove for a positive interaction between two or more people, completing a conductive circuit. The interaction will create a love connection.

Using conductive paint, an anatomical human heart will be painted on a textile. As the interacting person approaches and massages or resuscitates the conductive heart, he/she will play the heart's love song, completing the connection to make the heart function. 

This project is dually significant as it will create an implied romantic connection between two people, and accentuate the need for human-computer mediation in modern medical practices. This project will raise awareness to the value of human connectedness and touch. One person can play the melody of another’s’ heart.


Research and Inspiration
Key terms:
Ubiquitous computing: computing is made to appear everywhere and anywhere.
Wearable computers: body-borne computers or wearables are miniature electronic devices that are worn by the bearer under, with or on top of clothing.
Sousveillance: the recording of an activity by a participant in the activity typically by way of small wearable or portable personal technologies.
Wearable technology is related to both the field of ubiquitous computing and the history and development of wearable computers. With ubiquitous computing, wearable technology share the vision of interweaving technology into the everyday life, of making technology pervasive and interaction frictionless. Through the history and development of wearable computing, this vision has been both contrasted and affirmed. Affirmed through the multiple projects directed at either enhancing or extending functionality of clothing, and as contrast, most notably through Steve Mann's concept of sousveillance. The history of wearable technology is influenced by both of these responses to the vision of ubiquitous computing. 

Early examples:
The calculator watch, introduced in the 1980s, was one original piece of widespread worn electronics. Ilya Fridman designed a Bluetooth headset into a pair of earrings with a hidden microphone.The Spy TIE includes a color video camera and USB Heating Gloves keep hands warm when plugged in.

 Circuit Stickers



Papers:



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